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Ted DiNola, Games Person | Esdin

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A Parable About Starbucks
A Parable About Starbucks (that's actually about pitching)
Oct 17, 20233 min read


(DON'T) Go Indie After College
Everyone's path into and through the game industry looks different. In this GDC 2018 talk, I had the privilege to present my own...
Apr 8, 20221 min read


Productive Procrastination
Originally published March 8, 2014 - idle-chatter.com I am two weeks away from showing off a game at a showcase in a house at the Game...
Mar 8, 20144 min read


Touching Me, Touching You – Reaching out to Players
Originally Posted October 17, 2012 - idle-chatter.com After months spent hunched over a laptop, vertebrae in protest and hands ruined...
Oct 17, 20124 min read


Borrow/Copy/Steal - The Fine Line Between Inspiration & Cheekiness
Originally Posted August 18, 2012 - idle-chatter.com Games are, by their very nature, unoriginal. We borrow ideas from each other, warp...
Aug 18, 20125 min read
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