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- Apr 8, 2022
- 1 min
(DON'T) Go Indie After College
Everyone's path into and through the game industry looks different. In this GDC 2018 talk, I had the privilege to present my own...

- Apr 6, 2022
- 1 min
Be Generous: VR Design Tips to Reduce Player Frustration
One of the most common pieces of feedback I give to developers is to be more 'generous' with interactions. Last year I took some time to...
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